When I first started
this blog, one of my major reasons for setting it up was so that people could
keep track of the games I would develop as an aspiring game developer. I
haven’t posted anything related to that, until now. I have gotten tired of
waiting for the rest of my team to get their act together so we can work on our
game. The thing is we’re all busy with school and don’t have the extra time
needed to work on a game. I am more passionate than the rest of them about
making games, so I have decided to make my first game without them.
This brings about
more limitations. I have to make a simple game with simple game mechanics that
I can actually complete all on my own. Also, I can only develop the game for
Windows as I haven’t learned how to write programs for other platforms yet. So I
decided to make a simple racing game. If I had to describe my game in one
sentence to a fellow gamer, I would say that it is like a Mirror’s Edge or
Prince of Persia racing game, or Mario Kart without the Karts. If I had to
describe it to someone that knows little about games, I would say it’s an
obstacle course racing game.
A
screenshot of the game running in real time. I know that's a bland
energy bar at the top, but I won't fine-tune visual details until the
gameplay works.
